This isn’t easy to write. But I’ve promised an open and honest relationship, to lead by example. So it’s only right I share the personal challenge I’ve been facing.
There’s immense power in living mindfully. Though mindfulness has become a buzzword in recent years, the basic practice of being completely, utterly focused on the present moment produces huge benefits. The mind — and all the belief systems and thoughts that come with it — clouds our experience. It likes to label things, to transform experience into concepts. Work. Play. Boring. Fun. Like. Don’t like.
One of the biggest benefits of meditation is increased awareness of thought. Meditation allows you to see thoughts for what they really are. When you see thoughts clearly, you are less attached to them, which gives life a greater sense of ease. But how significant and consuming are thoughts? How many thoughts do we have daily? And is there even anything wrong in thinking, anyway?
I don’t make promises lightly, but I promise you, by the end of this article you’ll be ready to begin a task you’ve been delaying. Big or small, it doesn’t matter. You’ll do it. Why am I so sure about this? Because most of us share a common misconception of that fabled M word — motivation. That misconception causes us to look in the wrong place for motivation, as if it were a tangible element necessary for making a start. This error in approaching motivation causes us to get stuck in a cycle of procrastination prevents us starting the things that matter.
There are two levels of distraction: external and internal. The outside world is full of sensory stimulation — sights, sounds, smells, tastes. These are the external distractions that constitute the material world. Due to the increasing reliance on technology, the material world contains a secondary level of “unnatural” external distractions that divert attention from our immediate environment. These are technology induced distractions. They include social media notifications, on-demand television, the internet and, sooner rather than later, virtual reality.